The CLIMANIA boardgame was co-created as a community engagement, learning and action tool in a series of seven workshops by 13 teenagers from Birmingham working with Birmingham City University researchers and urban environment professionals. The prototype was tested in community play events, revised and then produced as an open access resource. The rationale for the project and goal of the game is to inform participants and players of built environment contributions to the climate emergency and to encourage action to help mitigate and adapt to climate change through urban planning and design measures with a specific focus on retrofitting buildings.
Prof. Claudia Carter, co-investigator alongside Simeon Shtebunaev, both of Birmingham City University